"Glock.Fire"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Glock P80/Fire.wav"
}

"Glock.Magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"98,102"

	"wave"			"weapons/Glock P80/magout.wav" 
}

"Glock.Magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"98,102"

	"wave"			"weapons/Glock P80/magin.wav" 
}

"Glock.Slideforward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"98,102"
	
	"wave"			"weapons/Glock P80/slideforward.wav"
}
"Glock.Slidepull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"98,102"
	
	"wave"			"weapons/Glock P80/slidepull.wav"
}
"Glock.cloth"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"98,102"
	
	"wave"			"weapons/Glock P80/cloth.wav"
}