"VertexlitGeneric"
{

	"$basetexture" "models\Kali\Weapons\AR15\Misc_Ammunition_C"
	"$bumpmap" "models\Kali\Weapons\AR15\Misc_Ammunition_N"
	"$halflambert" "1"				
	"$nocull" 1		

	"$normalmapalphaenvmapmask" 1				
	"$envmap" "env_cubemap"					
	"$envmaptint" "[ .02 .02 .02 ]"					
	"$envmapFresnel" "0.2"					

	"$phong" "1"						
	"$phongexponenttexture" "models\Kali\Weapons\AR15\Misc_Ammunition_Exp"
	"$phongboost" "1.5"						
	"$phongfresnelranges"	"[ .2 1.2 8]"	

	"$PhongAlbedoTint" "1"		

}




